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Michael Van Zant
Game Design
Level - Mechanics - Narrative
WIP: Twin-Stick Zelda
High Concept:
Work in Progress: A classic 2D zelda-style game with twin-stick shooter game mechanics.
Development: 12/2017 -
Team Size: Solo
Engine: Unity

tsz1

tsz2

tsz3
This is an extremely early prototype of a game I'm working on and considering indie development for. The mechanics are a blend of classic Zelda puzzle games and Twin stick shooter combat.
What went right?
N/A
What went wrong?
N/A
What did I learn?
N/A
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